Creating a 60Hz European copy of Ape Escape
Introduction
Ape Escape is a famous PlayStation One game released in 1999 by Sony Computer Entertainment Inc.
Games released for PSX were created in three versions: NTSC, PAL and JP.
As most of you may know, back in 1999, PAL games were about 17% slower than their NTSC/JP counterparts, because our European televisions were slower (50Hz). On top of that game creators based their FPS, physics and all that stuff on the CPU clock instead of some timer. I actually don’t know much about the MIPS processor (used in the PSX), but AFAIK some games can be accelerated just by simulating a NTSC console.